• December 24, 2024

IMPACT ACADEMY Hosts Successful Transnational Project Meeting in Brussels

The partners of IMPACT ACADEMY, an Erasmus+ co-funded project in Higher Education, gathered for a face-to-face transnational project meeting on November 29, 2024, in Brussels, Belgium. The meeting opened with remarks …

IMPACT ACADEMY Achieves Milestone in Work Package 2 with the “Impact Skills Framework”

The partners of IMPACT ACADEMY, a project in the field of Higher Education co-funded by the Erasmus+ Programme of the European Commission, are proud to announce the successful completion of Work …

Official launch of the Erasmus+ project “DIGIMUSE ENTER: digital tools for the inclusive accessibility to cultural heritage”

The DIGIMUSE ENTER project, co-financed by the European Commission under Erasmus+, has officially launched, marking a major step forward in the digital transformation of small museums across Europe. A two-day Kick-Off …

The UNITY EUROPE project reaches the successful conclusion of Work Package 2

The UNITY EUROPE project, co-financed by the European Commission under the Erasmus+ KA2 Cooperation Partnership framework, is pleased to announce the publication of the final deliverables of the Work Package 2 (WP2). …

Unity Europe Project Partners Meet in Málaga to Discuss Key Milestones and Future Work

Málaga, Spain – 14 October 2024: The Unity Europe project, a groundbreaking initiative aimed at fostering European cooperation and social cohesion, held a face-to-face meeting with all its project partners on …

Digi.muse is a project co-funded by the Erasmus+ programme of the European Commission, involving 3 institutions from Italy, Belgium and Spain.

The project targets small museums, which play a fundamental role in formal and non-formal education; moreover, their role is a priority for concrete integration actions, thanks to the link they have with the territory and the community, and thanks to their capacity to welcome and offer original experiences to visitors.

Digi.muse aims to identify the digital solutions used at European level to exploit the potential of the target group. For this reason, we have created a handbook of good practices and a matrix on museums and the digital tools they use to promote their interactive offer and so that other museums can find inspiration and examples to digitise their artistic and cultural offer.

Among the European museums identified is the Centro Interpretativo da Historia do Bacalhau in Lisbon, which we visited to see all the digital solutions that they have implemented, i.e: the reproduction of animations and videos on supports such as a giant book, a boat, a table where utensils and food appear thanks to beautiful animations; a kitchen with digital tools to play with, such as the fridge or the glass-ceramic hob; there are portholes where they reproduce the interviews with some sailors and, finally, the creation of a sensory room that reproduces the navigation through the waves of the sea, everything seems realistic thanks to the low temperatures, the stormy sea reproduced on the walls and the little boat in movement where the visitor can sit and the mackintosh that can be put on.

The visit to the Centro Interpretativo da Historia do Bacalhau in Lisbon was interesting and enriching, especially thanks to the work done in the framework of the Digi.muse project.

For more information on the project, to consult and download the good practice manual and the matrix we have produced, please consult the following website https://www.internetwebsolutions.es/digimuse_es.php

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